Iain: Quake 4 has issues on modern graphics cards with more than 1 Gb VRAM, it looks terrible even with Ultra Textures and 1080p resolution. First off don't use (force) Ambient Lighting in the settings as it bleaches everything out and messes up the textures even more. From my recent success of my mod 'Doom 3 XTRA' I have gotten a request to import the shaders into Quake 4 aswell, This mod will not be as good as the Doom 3 version as this mod only contains the shade. A Quake 4 (Q4) Mod in the Other/Misc category, submitted by KoD4CKx15. Released yesterday to commemorate the start of QuakeCon 2014, the Quake 4 mod False Dawn is a non-linear, multiple-goal mission with up-to-date graphics, overhauled health and damage systems.
+ Q4Max Competition Mod
You can buy digital copy of Quake 4 from Steam or download official CD version from Downloads tab, but for CD you'll need a valid key.
Installing a patch (only for CD version): download Quake 4 1.3 to 1.4.2 upgrade from Downloads tab, install it to the game folder.
Quake 4 for macOS: download the Mac App Store version of Quake 4 from Downloads tab, open *.dmg and copy app to Applications folder. Supported macOS versions: 10.6.8 Snow Leopard – 10.14.6 Mojave because no 32-bit apps support in Catalina. It's free now, so you don't need to crack or enter CD-key.
If you want to use clean original config, just start Quake 4 (if you're using Steam, launch the game through Steam, not from desktop!) and connect to any WwW server (see Servers tab) to download necessary files including latest Q4max Competition Mod 0.82 and maps (if download fails, repeat few times). Also you can download Q4max from Downloads tab and manually extract it to your Quake 4 folder.
Specific your controls, network and graphics settings.
Graphics fix
If you're having troubles with ultra graphics and always getting a low-res textures, here is the fix (must be added to autoexec.cfg in q4base folder):
Picmip
Write this in console if you want to disable textures at all:
You can change the picmip intensity by changing 'image_downSizeLimit' (lower — more flat, higher — more detailed).
Disable picmip:
F.A.Q – Most Useful Tips
Start Q4MAX — make a shortcut of quake4.exe, and add +set fs_game q4max, same can be done on Steam in launch settings. Launch game through Steam, otherwise you'll get 'Client unknown to auth' error.
Mouse issues in game — use MarkC Mouse Fix – Download
(~) Easy Console (Alt + ctrl + Tilda (~)) — type com_allowconsole 1 – console opens with just ~
JPEG Screenshots in Game — bind 'F12' 'screenshotJpeg'. Screenshots can be found in q4max/screenshots
Record ingame stats – seta cg_logXMLStats '1'
Quick Connection to servers — write in console bind 'f5' connect 'msk.wwwq4.ru' bind 'f6' connect 'eu.wwwq4.ru', etc.
FOV Setup. So I personally play on 103 fov and 16:9 2560×1440. On 4:3 you add +15 to fov and it will be 118 fov for same picture. Fov between 100-110 on 16:9 is good for comfortable playing. Higher Fov advantage decreased movement speed of enemy models. Lower Fov advantage increases hitbox size. So chose optimal balance between the two.
How to TAB out of game Primitive 1.1 for macos. — alt + enter or windowed mode.
Sensitivity Setup for Quake — do rapid (instant) 180 turns. Sens should be comfortable to do a dozen in quick succession. You lower it to the limit where it is still comfortable, but has precision. I use 32.47cm, but anywhere from 20cm to 30cm is considered normal range in quake without accel.
How to make game in english — open console – seta sys_lang 'english'
How to make game in russian — open console – seta sys_lang 'russian' (you need the language pack, download it from Downloads tab and extract russian zpaks to q4base folder)
See Console commands to learn some useful cvars! Or just bind it.
Support
If you still having questions about installation or cfg setup, please don't ask in Discord — describe your trouble here:
Modder ‘I-Iemn' has been working on a HD graphics overhaul for the past ten years. And today, we are happy to report that this mod is available for download.
Best Quake 4 Graphics Mod
Going into more details, Q3A-Reloaded features high resolution textures, high resolution HUD and high resolution weapon skins. It also has customized shader effects, and re-designs the console/Main Menu. Additionally, it improves weapon and item sounds, and packs some modified feedback sounds.
According to the modder, this mod works with versions 1.11-1.16n of Quake 3 Arena. The modder claims that some people were able to run this mod with 1.32, though he does not know the exact method via which you can accomplish it.
In order to showcase the improved graphics, I-Iemn has shared the following screenshots.
You can download Q3A-Reloaded from here.
Have fun!
John Papadopoulos
Quake 4 Graphics Mods
John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved - and still does - the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the 'The Evolution of PC graphics cards.' Contact: Email